Andy
17.11.2012, 09:39
Ich glaube, das Tool fehlt hier ja noch:
Hi guys, I open a new thread for this not to dirty scouser09 important thread...
So here I am with the first very very little beta of Revolution Mod Manager 13:
http://italia.soccergaming.com/RevolutionModManager/RevolutionModManager_beta_0_8.rar
http://imageshack.us/a/img600/8775/screen3beta.th.jpg (http://imageshack.us/photo/my-images/600/screen3beta.jpg/)
http://imageshack.us/a/img820/1112/screen2beta.th.jpg (http://imageshack.us/photo/my-images/820/screen2beta.jpg/)
http://imageshack.us/a/img28/5162/screen1beta.th.jpg (http://imageshack.us/photo/my-images/28/screen1beta.jpg/)
HOW TO:
1) Unrar in a folder of your choice
2) Make a backup of your lua files (of course don't worry about your db, this program does not edit/save it at all)
3) Click on RevolutionModGUI.exe
4) Click on File -> Open FIFA 13
5) Select FIFA 13 root, db and language db
6) Enjoy the two "players" tab
7) To save when you have done just go on File -> Save -> Save players.lua
WHAT YOU CAN DO:
For this first beta the program can only:
- read all your current statements and import them in the program
- make you add statements for players changes
- make you insert files, rx3 and textures like CM (only for players in this beta)
- save the players.lua files after your changes
Credits (forgot to mention in the program, next version will have them, sorry):
- Rinaldo for libraries
- scouser09 for Revolution Mod
Disclaimer: DO NOT upload this beta elsewhere, thanks!
WARNING: If you have a look at the players.lua after the program saving, you will find out that, differently from original scouser files, all statements are at the end of the file and not at the beginning... That's does not change their effectiveness, so don't worry http://www.soccergaming.com/forums/images/smilies/wink.gif
Let me know any bug you encounter and please be more specific than you can...
Everything in the program should be self-explanatory. If not, I'm here http://www.soccergaming.com/forums/images/smilies/biggrin.gif
---------------------------------------------------------------------------------------------
BETA 0.8:
- now the program should work and save files properly also under Windows XP
- added the import/export/delete options for minifaces
- minor bug-fixing
BETA 0.7:
- now the problems (eg. invisible heads) due to different encoding format for lua files should be gone (99,9% sure this time). If you had this problem previously, just re-open and re-save.
- added option to quick open FIFA 13 with default options (just like CM, you click and the program opens for you the FIFA folder, fifadb and your language db, based on your registry key options)
- minor fix on external files reading / writing
KNOWN MISSING FEATURES:
- you cannot import rx3 or textures for nets and mowing patterns (next beta)
- the program does not support (that is -> does not read lua statements) the moddinway patch because it uses a different way to load lua files
BETA 0.4:
- fixed crash with face 3d preview if a team has no kit graphics
- fixed statements lua reading if there are spaces in statements (assignFace ( ID ) was not read before, now it is).
BETA 0.3:
- fixed jerseyfit for players not being read from db (now you can see db value for reference)
- fixed small issue with 3d face rendering when deleting a specific face assignement (now you will see the face switching realtime between generic and specific)
- added credits to Rinaldo and Scouser
- added compatibility with lua existing comments
- added automatic comments with player name and surname after every statement inserted with the tool
BETA 0.2: Fixed
- problems opening players.lua for those having inserted kits statements with namecolor strings
- now the program should show both generic and specific (also new specific after importing) faces
Quelle: Revolution Mod Manager 13 - Soccer Gaming Forums (http://www.soccergaming.com/forums/showthread.php?t=176871)
Hi guys, I open a new thread for this not to dirty scouser09 important thread...
So here I am with the first very very little beta of Revolution Mod Manager 13:
http://italia.soccergaming.com/RevolutionModManager/RevolutionModManager_beta_0_8.rar
http://imageshack.us/a/img600/8775/screen3beta.th.jpg (http://imageshack.us/photo/my-images/600/screen3beta.jpg/)
http://imageshack.us/a/img820/1112/screen2beta.th.jpg (http://imageshack.us/photo/my-images/820/screen2beta.jpg/)
http://imageshack.us/a/img28/5162/screen1beta.th.jpg (http://imageshack.us/photo/my-images/28/screen1beta.jpg/)
HOW TO:
1) Unrar in a folder of your choice
2) Make a backup of your lua files (of course don't worry about your db, this program does not edit/save it at all)
3) Click on RevolutionModGUI.exe
4) Click on File -> Open FIFA 13
5) Select FIFA 13 root, db and language db
6) Enjoy the two "players" tab
7) To save when you have done just go on File -> Save -> Save players.lua
WHAT YOU CAN DO:
For this first beta the program can only:
- read all your current statements and import them in the program
- make you add statements for players changes
- make you insert files, rx3 and textures like CM (only for players in this beta)
- save the players.lua files after your changes
Credits (forgot to mention in the program, next version will have them, sorry):
- Rinaldo for libraries
- scouser09 for Revolution Mod
Disclaimer: DO NOT upload this beta elsewhere, thanks!
WARNING: If you have a look at the players.lua after the program saving, you will find out that, differently from original scouser files, all statements are at the end of the file and not at the beginning... That's does not change their effectiveness, so don't worry http://www.soccergaming.com/forums/images/smilies/wink.gif
Let me know any bug you encounter and please be more specific than you can...
Everything in the program should be self-explanatory. If not, I'm here http://www.soccergaming.com/forums/images/smilies/biggrin.gif
---------------------------------------------------------------------------------------------
BETA 0.8:
- now the program should work and save files properly also under Windows XP
- added the import/export/delete options for minifaces
- minor bug-fixing
BETA 0.7:
- now the problems (eg. invisible heads) due to different encoding format for lua files should be gone (99,9% sure this time). If you had this problem previously, just re-open and re-save.
- added option to quick open FIFA 13 with default options (just like CM, you click and the program opens for you the FIFA folder, fifadb and your language db, based on your registry key options)
- minor fix on external files reading / writing
KNOWN MISSING FEATURES:
- you cannot import rx3 or textures for nets and mowing patterns (next beta)
- the program does not support (that is -> does not read lua statements) the moddinway patch because it uses a different way to load lua files
BETA 0.4:
- fixed crash with face 3d preview if a team has no kit graphics
- fixed statements lua reading if there are spaces in statements (assignFace ( ID ) was not read before, now it is).
BETA 0.3:
- fixed jerseyfit for players not being read from db (now you can see db value for reference)
- fixed small issue with 3d face rendering when deleting a specific face assignement (now you will see the face switching realtime between generic and specific)
- added credits to Rinaldo and Scouser
- added compatibility with lua existing comments
- added automatic comments with player name and surname after every statement inserted with the tool
BETA 0.2: Fixed
- problems opening players.lua for those having inserted kits statements with namecolor strings
- now the program should show both generic and specific (also new specific after importing) faces
Quelle: Revolution Mod Manager 13 - Soccer Gaming Forums (http://www.soccergaming.com/forums/showthread.php?t=176871)