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Titel: Tomb Raider
Plattform: PC, PS3, XBox 360
Entwickler: Crystal Dynamics
Publisher: Eidos Interactive
Genre: Action-Adventure
USK/PEGI: -
Spieler: Offline / Online
Release: 05.03.2013
Offizielle Seite
Chrystal Dynamix ist fleißig und haut den nächsten Patch für
Tomb Raider raus. Statt drei Speicher-Slots, bietet das Spiel nun 99 und die Sensitivität der Maus-Steuerung wurde verbessert. Dazu wird DX11 besser an das Spiel angepasst und im Multiplayer kann man sich entscheiden, ob man die neuen Karten spielen möchte oder nicht.
Update 1.0.730.0 Patch-Notes:
Upgraded the save slots from three to 99
Introduced “Last Campsite Save”, which automatically saves your progress up to the last campsite you have visited
Added stereoscopic 3D reticle
Fixed issues with the discovery of the Unworthy campsite.
Fixed a problem that occurred when traveling back to the Sacred Hall Basecamp after that story has been completed
Fixed a playthrough stopper in Chasm Bridge
Fixed a playthrough stopper that could occur when loading a saved game created in the Coastal Forest after upgrading the axe but before opening the gate
The active selection in the main menu no longer changes due to the rotation of the menu itself
Fixed Mouse and Aim Sensitivity slider settings getting rounded to coarser values on save
Fixed a crash in multiplayer that could occur while migrating hosts
Added functionality to activate and deactivate DLC multiplayer maps during matchmaking. Maps can also be manually activated and deactivated in the new ‘Match Making’ menu in the ‘Options’ menu.
(DX11) Fixed a few self-shadowing artifacts in the beach
(DX11) Various performance optimizations
(DX11) Improved sunlight shadow quality
(DX11) Lens flares now render correctly in stereoscopic 3D
(DX11) Improved exclusive fullscreen windowed transitions
(DX11) Fixed occasional crash on startup related to stereoscopic detection
Alle Bilder hier ansehen
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